Description by Färgfabriken Birthday Party, 2000 Birthday Party (1:10) is a reconstruction of the party of the artist?s mother?s 65th birthday on March 16, 2000. Ten cameras documented the party, and the films were later screened in the windows of a wooden model of the suburban villa.
During the months of October and November, I am working for four weeks as a Correspondent in Residence for the Swedish Traveling Exhibitions (STE), a non-profit organization based in Visby, a small town located in the island of Gotland. The Institution produces exhibits of all types that travel throughout Sweden, and is particularly interested in exploring the possibilities of the exhibition space as a mobile unit in all possible forms.
As part of my residency, I am scheduled to visit a number of institutions mainly in the cities of Stockholm and Goteborg. My first stop was Stockholm, where on Monday, October 20, I visited Färgfabriken, an artspace located in a former factory sector. Project Manager Sofia Palmgren generously showed me around the former paint factory, which in 1996 was turned into an artspace that is focused in art as process. The institution has a very open mission statement, but upon examining their archives, it becomes evident that their interest is to deliver conceptually engaging art installations that are quite sensitive to all the senses.
The following text was originally published during the month of August, 2009 as part of Drain‘s Cold issue. The journal is a refereed online journal published bi-annually. The text is republished in full on Remix Theory with permission. Drain’s copyright agreement allows for 25% of the essay to be reblogged or reposted on other sites with proper citation and linkage to the journal at http://www.drainmag.com/. I ask that their agreement be respected by the online community.
In 1964 Marshal McLuhan published his essay “Media Hot and Cold,” in one of his most influential books, Understanding Media.[1] The essay considers the concepts of hot and cold as metaphors to define how people before and during the sixties related to the ongoing development of media, not only in Canada and the United States but also throughout the world.[2] Since the sixties, the terms hot and cold have become constant points of reference in media studies. However, these principles, as defined by McLuhan, have changed since he first introduced them. What follows is a reflection on such changes during the development of media in 2009.
McLuhan is quick to note that media is defined according to context. His essay begins with a citation of “The Rise of the Waltz” by Curt Sachsk, which he uses to explain the social construction behind hot and cold media. He argues that the Waltz during the eighteenth century was considered hot, and that this fact might be overlooked by people who lived in the century of Jazz (McLuhan’s own time period). Even though McLuhan does not follow up on this observation, his implicit statement is that how hot and cold are perceived in the twentieth century is different from the eighteenth. Because of this implication, his essay is best read historically. This interpretation makes the reader aware of how considering a particular medium as hot or cold is a social act, informed by the politics of culture. McLuhan’s first example demonstrates that, while media may become hot or cold, or be hot at one time and cold at another, according to context, the terms, themselves, are not questioned, but rather taken as monolithic points of reference. To make sense of this point, McLuhan’s concepts must be defined.
“Comeluz,” Installation by Alfredo Borboa (México), 2009. Two small robots draw circular patterns on paper. One of the young artists competing for Transitio MX 03‘s National Talent Award. The winner was “Not Yogurt,” by Gabriela Gordillo Morales.
The last three days I spent at Transitio, I mainly focused on the curatorial conferences. I was also able to attend, very briefly, workshops and lectures on viral networks as well as physical computing conducted by Nova Yang, Sabrina Raaf, and Giselle Beiguelman. There were other workshops taking place at both Centro Multimedia as well as Fonoteca; as is often the case in major events, it is simply impossible to attend everything one would like.
Buscando El Sol (Searching for the Sun), 2009, by Gilberto Esparza, Mexico. Part of Machiko Kusahara’s selection under device art. A small robot moves in a somewhat straight line; when it reaches the edge of the sun spot, it turns around to begin again in another direction.
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The opening for the third biennale of Transitio_MX enjoyed an overwhelming attendance. It took place at the Cenart, where Centro Multimedia is based. About three thousand people were expected, and it seemed that all of them showed up. For ten days the festival will offer openings of exhibits, workshops, and concerts that take place in different cultural venues throughout the city.
The official opening of the festival featured my co-curation with Machiko Kusahara, titled “non-places and device art.” Unlike the other four curating duos, we opted to choose work independently that would be placed together in the gallery. In this way letting our focus on non places (my own) and on device art (Kusahara’s) inform each other.
Detail of the exhibition “Diseñar a diario (Design Day to Day)” on view for the month of August, 2009 at Cultural Center of Spain’s Gallery. Design by local artists.
One of two workshops with participants of Premio Arte Joven, which took place at the Cultural Center of Spain during August 24-29, 2009.
In January of 2009 I wrote two brief entries, “On Content and Form: 2009 Forecast” and “Further Reflections on Content and Form in 2009,” which evaluated the difficulty that developers are encountering with the constant change of delivery devices. Since then, there appears to be more interest in having constant access to information than on the devices themselves. I also noted the possibility that consumers may develop fetishes for hybrid devices like the iPhone.
Yet, as we move on to the second half of 2009, the actual subject of analysis is becoming more apparent: the screen. It is the aesthetics of the screen, a vessel of simulation, of make believe, of simulacra proper that is turning out to be the recurring device in all media. From the early days of film on to television, and currently the computer and its supplementary devices, including GPS systems, text readers such as the kindle, portable DVD players, and of course the iPhone, the screen has played a defining role in the ongoing expansion of global communication.
The screen’s never-ending evolution, then, is what needs to be considered carefully in order to understand how media is changing with the growth of network culture. The challenge in this acknowledgment is that our familiar window for entertainment and communication, while always a comfortable rectangular format of malleable dimensions, has no actual stable material form; it keeps shifting at an ever increasing speed; and because of media’s dependency on the screen, developers need to change their approach to product development. This also means that content providers need to rethink their relation to media delivery, whether this be print, or online. (more…)
Detail of Szkieve’s circuit bending performance at Montevideo, Uruguay, July 28, 2006.
Image source: http://www.hushush.com
Note: This text was specifically written as a contribution to ReFunct 09‘s Symposium taking place at ISEA 09.
One might wonder what is the concrete definition of “circuit bending.” In a way, the name does not completely connect with the actual activity of appropriating sound from pre-existing sources, ranging from electronic toys to hacked radios, or even half-broken generators. When I first heard the term, I thought it referred to strict manipulation of electronic signals. This possible definition hints at a certain purity in sound with specific electronic technology; yet, in 2009 circuit bending is quite the opposite, even if in the beginning it may have had a leaning towards hacking electronic gadgets of all types. At the moment, it is a hybrid practice that appropriates any type of sound, freshly recorded or pre-recorded; re-recorded or significantly manipulated; even erased or retraced–or captured live from the environment in which a performance is taking place to be bent immediately, on the fly.
My most memorable performance of circuit bending took place in Uruguay, on July 28, 2006. I attended a soundtoys event organized by Brian Mackern, one of the first net-artists from the southern cone, active since at least the mid-nineties. Mackern more recently has become a major supporter of sound performances of all types. The performance took place at the French Alliance of Montevideo, where I saw Mackern and a number of other sound artists perform on customized software interfaces. A couple of performers used Max MSP and Jitter, while Mackern presented a series of visual platforms built in Flash that remixed well-known movie clips from Hitchcock and Tarkovsky.
I saw a connection with the aesthetic of sound manipulation often found in circuit bending in these performances; yet, it was the performance of Szkieve (Dimitri della Faille), a Belgian-Canadian Sociologist that left a lingering impression on me. He is obsessed with collecting toys that produce noise in any shape or form with the purpose to use them in circuit bending performances. In fact, that afternoon, before the performance, I was invited by both Mackern and Szkieve to join them on a walk in downtown Montevideo. At the time I knew that Szkieve performed with toys, but did not know exactly how he developed his sets.
That evening Szkieve used a green plastic fish toy which he had bought from a street vendor during our walk. He pulled and released a string from the fish, which then emitted an expected fish-like sound that Szkieve slowly distorted into an echoish abstract noise, somewhat reminiscent of dub. Szkieve then combined the loop with the distorted sample of a toy train that moved on a circular track. The pitch of the train’s motion was drastically lowered several notes, turning it into a cacophonous massive bass sound that directly contradicted the petiteness of the actual train. Szkieve also mixed loops from various electronic devices through a mixer. If the audience had not experienced the visual development of the performance, the sound could easily have been mistaken for just another experimental electronic mix, carefully developed in a music studio–rather than from toys found at any corner store.
Szkieve’s performance is a good example of how the key to creativity is not so much the ability to produce sound from scratch, or have an advanced skill in performance, but actually to be able to conceptualize the potential of material that may already have a function, or holds particular cultural value. In this sense, circuit bending is a unique link between individuals who believe that all production should be developed and manipulated from scratch, and individuals who are primarily invested in acts of sampling and recombining material, as commonly understood in Remix. Circuit bending exposes how in the end it is not important if something is performed live or looped, or is a mix of the two, but rather whether or not what is performed challenges the audience’s perception of the source material. This is true not just for sound and noise performers, but artists in all fields.
I must admit that I often view circuit bending primarily as a performance based medium. My case in point is Szkieve’s performance, in which the sound may not be as interesting on its own but in conjunction with its visual development.
However, Circuit bending is becoming more diverse. In 2009 it is closely linked to physical computing and all types of art installations. What is promising about circuit bending is that it can be a medium, as well as a tool: it can include software and hardware, or exclude either one, as long as its only requisite is met: that perception be bent. Most importantly, like Remix, circuit bending can also be an aesthetic, to be cited in literary terms:
The snare of a wet red elastic nylon wire licking the bass-line of grey wooden-nails bound with the blind screams of a last name never to be famous and always worth mentioning; the beat of gracefully scratched hair longer than the history of the will, pushing the finger that struggles to penetrate its own castration; the speed of trust on the Internet, showing off its color as it begins to understand its dependence on truth…
The series of workshops and symposium at ReFunct 09, taking place at ISEA, in Ireland, are likely to push circuit bending’s definition, perhaps to the point that people like myself will no longer desire a live performance, but simply aspire to think beyond representation as we know it.
Image: Last Session of “Chess and Duchamp” a four part class led by Chess Master Mick Bighamian
On August 12 I dropped by Telix Arts Exchange to participate in the Public School‘s class titled “Chess & Duchamp.” I was not able to attend the previous three classes as I was not in Los Angeles at that time. However, being a former Chess aficionado, who also developed quite a few art projects around the board game in part influenced by Duchamp, I was almost immediately in tune with the discussion that ensued around one of Duchamp’s better known games against E. H. Smith in the International Tournement Hyeres, in January, 1928.
The analysis of the game was led by Chess Master Mick Bighamian, founder and director of the Los Angeles Chess Club. It was quite a treat to have a game analyzed in detail. Bighamian explained every possible option for each move on both sides of the board and theorized on how and why Duchamp won.
While I was at the Public School, I had the opportunity to catch up with its founder, Sean Dockray, who explained to me how activities at Telic have taken a life of their own. What I found most fascinating was that the Public School is becoming a true resource with an unconventional spin on the education, at a time when more and more commercial educational institutions are being launched. The Public School is a true antidote to both traditional university education as well as for-profit private universities. Sean mentioned that The Public School now has landed a series of workshops with a few institutions, including UCLA’s graduate program as a way to teach practical skills, such as Adruino and Processing programming to students who would not have access to this type of instruction in their own institutions. “It’s more like a form of outsourcing certain areas of education, to us” Sean commented. This activity is actually presented and contextualized by Telic as a form of performance, a work of public art that takes place as exchange of knowledge and information.
The model has sparked such interest that now the Public School is developing satellite activities in Chicago, New York, Paris and Philadelphia. I asked Sean if The Public School had some form of manifesto, or mission, and he responded “no.” And he explained that the basic drive to share information was at The Public School’s core, as simple as that sounds.
By not having a specific mission, except to have an open platform to share information based on proposals by the community that supports Telic Arts Exchange, The Public School so far has avoided the usual conflicts that modest collaborative projects experience as they turn into a full on institution, such as how much to charge (the public school figures out a fair fee for each class from the very beginning). It has been over a year at this point since the Public School started, and so far it appears to work as an organic set of activities, where people with diverse interests are encouraged to come up with subjects for classes. All they have to do is propose a class and if the proposer cannot teach the subject, then a search for a teacher takes place (this was the case with Chess and Duchamp); then, people can sign up and upon the discretion of Telic’s directors, the class is scheduled.
The Public School takes much further gestures and strategies explored in the past by artists such as Tom Marioni and his Bar, where beer was served while people socialized, which he went on to call “art.” However, The Public School does not even need to be called “public art” or even “art.” Yet, anyone invested in public practice would do a disservice to themselves if they did not look into the evergrowing series of events taking shape at The Public School; a project that I’m more than certain will become an important part of the history of public art.
The pervasiveness of the screen in mobile media is pushing convergence development in two particular ways worth noting. The first, how image and text are increasingly treated the same by users, is actually a stepping stone to the second, which is how the convergence (combination) of all media is designed not only to provide the greatest access to as much information as possible, but also to negotiate which material is likely to be noticed first.
In relation to this, NPR recently released an iPhone widget that enables users to download a podcast or listen to live streaming. This particular widget is designed to complement multitasking, as NPR’s Digital SVP & GM Kinsey Wilson explains to Paid Content:
The small television in the kitchen comes to mind when reading Wilson’s explanation: people for the most part listen to the news while getting ready to leave for work in the early morning, or in the evening while preparing dinner. From time to time, when something of interest comes up, people are likely to look up and pay attention to the screen. In this case, the television is used as a radio with visual options. However, as it is obvious, the Television was not initially designed for this function.
Note: Here is the official launch of a collaborative project I have been part of for about two years and finally sees the light of day. Official release follows:
PLEASE HELP US SPREAD THE WORD
WE INVITE YOU TO PARTICIPATE . comment, revise, translate, submit a chapter http://networkedbook.org
Two years in the making, Networked: a (networked_book) about (networked_art) is now open for comments, revisions, and translations. You may also submit a chapter for consideration.
TAGS: active, aethetics, aggregators, authenticity, authorship, BEN FRY, BEN RUBIN, BURAK ARIKAN, collaborative, communication, data, data mining, digital traces, distributed, DIY, EDUARDO NAVAS, everyday life, flow, GOLAN LEVIN, identity, improvisation, Internet, JANET CARDIFF, JASON FREEMAN, JODI.ORG, JONATHAN HARRIS, latency, lifelogging, lifetracing, MANIK, mapping, MARK HANSEN, MARTIN WATTENBERG, MAX NEUHAUS, Mechanical Turk, mediation, memory, music, narrative, NastyNets, NATHANIEL STERN, net art, network, NICK KNOUF, nonlinear, OLIVER LARIC, participation, performative, persistance, PETER TRAUB, platform, postmodernism, presentational, privacy, prosumer, prosurfer, ranking, realism, reality, real-time, relational, remix, representation, research, RYBN, SCARLET ELECTRIC, SCOTT KILDALL, search engine, self, self-exposure, SHIFTSPACE.ORG, social networks, software, sousveillance, STEVE LAMBERT, storage, surveillance, tactical media, telepresence, THE HUB, THEY RULE, TrackMeNot, transmission, TV, user-generated, visualization, web 2.0, webcam, widget, Wikipedia Art, YES MEN
BACKGROUND
“Networked” proposes that a history or critique of interactive and/or participatory art must itself be interactive and/or participatory; that the technologies used to create a work suggest new forms a “book” might take.
In 2008, Turbulence.org and its project partners — NewMediaFix, Telic Arts Exchange, and Freewaves – issued an international, open call for chapter proposals. We invited contributions that critically and creatively rethink how networked art is categorized, analyzed, legitimized — and by whom — as norms of authority, trust, authenticity and legitimacy evolve.
Our international committee consisted of: Steve Dietz (Northern Lights, MN) :: Martha Gabriel (net artist, Brazil) :: Geert Lovink (Institute for Network Cultures, The Netherlands) :: Nick Montfort (Massachusetts Institute for Technology, MA) :: Anne Bray (LA Freewaves, LA) :: Sean Dockray (Telic Arts Exchange, LA) :: Jo-Anne Green (NRPA, MA) :: Eduardo Navas (newmediaFIX) :: Helen Thorington (NRPA, NY)
Built by Matthew Belanger (our hero!), http://networkedbook.org is powered by WordPress, CommentPress and BuddyPress.
Networked was made possible with funds from the National Endowment for the Arts (United States). Thank you.
We are deeply grateful to Eduardo Navas for his commitment to both this project and past collaborations with Turbulence.org.
Jo-Anne Green and Helen Thorington
jo at turbulence dot org
newradio at turbulence dot org