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Visits to Various Museums in Gothenburg: Notes on Sweden’s Approach to Art and Exhibitions, by Eduardo Navas

Image source: Göteborgs Konsthall

Tim Etchells (born 1962, lives and works in Great Britain)
City Changes (2008) inkjet prints

As part of my residency at the Swedish Traveling Exhibitions, I visited a number of museums in the City of Gothenburg.  I was not alone in this trip.  I travelled with Melissa Mboweni, a contemporary art curator from South Africa, who was also a Correspondent in Residence.

This entry includes brief notes on some of the places we visited while in Gothenburg.  This is also the last entry of my travels in Sweden.  Other details of my research will appear in longer texts to be published at a later date in the Swedish Traveling Exhibitions’ Spana magazine.

On the afternoon of November 9, our first stop was Gothenburg’s Art Museum (Göteborgs Konstmuseum), where we were greeted by  Curator Johan Sjöström.  We spent sometime with an exhibition he curated on Ivar Arosenius, a prolific nineteenth century artist. The exhibit features 250 works, which, as Sjöström explained, was a selection from a larger body of work.  Arosenius was a Swedish artist who grew up in Älvängen, a small town north of Gothenburg.  He died in January 2, 1909 at the age of thirty due to complications of Haemophilia.  I was overwhelmed by the amount of pieces on display–as I realized that an entire day would not allow for anyone to view properly all of the works.  Sjöström explained that Arosenius would at times produce several pieces in one night.

“Bollywood,” an exhibit on the film industry in India, at display at the Museum of World Culture until May of 2010.

The next day, November 10, we visited Världskulturmuseet (The Museum of World Culture).  Our host was Cajsa Lagerkvist, Head of Exhibitions and Research.  We spent the morning with a few of her colleagues discussing the museum’s mission.  I realized that the institution was unlike any other I had visited up to this point, as it focuses on what Cajsa and her colleagues referred to as contemporary global issues.  This premise is rather open ended, and gives the museum, in my view, quite a bit of freedom to develop exhibitions that are sensitive to the ever changing facets of globalization.

South African Curator, Melissa Mboweni, during her lecture at the Museum of World Culture

At the time of my visit they featured an exhibit on Vodou, and another on Bollywood.  I was told by our hosts that last year the museum enjoyed 240,000 visits, and that many people who attend are younger than thirty.  It became understandable why the Museum of World Culture emphasizes education as part of their mission.  During that afternoon, Melissa Mboweni and I presented our research to curators of various museums in the city.

Facade of the City Museum of Gothenburg

On the morning of November 11, we visited the Stadsmuseet (City Museum of Gothenburg).  Curator Christian Penalva and Project Manager Charlotta Dohlvik, along with three of their colleagues took us around the numerous galleries.  The City Museum is in essence a hybrid of collections that fit well under the term cultural history.  It holds a number of important archeological pieces from the Viking era as well as artifacts from the early days of trade in the eighteenth and nineteenth century; it also hosts an impressive collection of Swedish theatre and dance costumes.

The City Museum also supports contemporary activities.  At the time of our visit, it featured selections of the Gothenburg Art Biennale, titled What a Wonderful World, curated by Celia prado and Johan Pousette.   We had a very animated discussion as Penalva explained the museum’s interest in implementing innovative approaches to exhibiting.  The museum is considering how the concept of interactivity as defined in new media practice can be beneficial to the development of future as well as already existing exhibitions.

Main exhibition gallery at the Maritime Museum

During the afternoon we visited  Sjöfartsmuseet (The Maritime Museum), where we were greeted by Curators Britta Söderqvist, Linda Noreen and their colleagues.  They took us around the different exhibitions while explaining the special role of the museum in Gothenburg, which is important given that the Little London ( a popular reference) is a port city.  Like the other museums, the Maritime Museum places an emphasis on youth education.  Noreen, specifically, heads a project titled “Shoreline,” in which young citizens are encouraged to reflect through art, writing, and other creative forms of communication on what it means to live in a port city.  Much of this activity is extended online.

A Virtual Aquarium display at the Maritime Museum.  Direct camera feed from the ocean.

In general, the curators appear invested in exploring new forms of display.  At the time, a historical exhibition of the port was on view.  The idea was to present information and material in similar fashion as would be found in a working space.  One display that caught my attention was a “virtual aquarium,” placed on one of the working tables (see video above).  The aquarium actually is a camera feed from the sea presented on a large screen, also available online.  Instead of viewing fish in a large container, the visitor can observe them in their natural environment and therefore get a sense of actual marine life.

Another place that we visited on the early evening of November 10 is Gothenburgs Konsthall, which is one of the venues hosting the Gothenburg Biennal.  Curator Stina Edblom showed us around.  There were quite a few good pieces in the exhibition, but I will only name one in this case, to be brief.  I was particularly taken aback by Tim Echels’s “City Changes” (2008), [see image at the top of this entry].  The work consists of colored inkjet prints of a simple story about a small town.  As the story is edited, the changes are recorded in different colors.  Each draft is displayed in linear fashion from left to right across two gallery walls.  Anyone who has a consistent relationship with writing will find Echels’s obvious–yet unexpected–focus on the act of editing quite refreshing.

Admittedly, since I struggle with ongoing edits of my own, I could not help but notice how meaning changed from one draft to the next; but I also wondered about edits that were between the drafts.  Upon closer reflection, one could contemplate the possibility that the changes from one version to the next were deliberate to emphasize the flux in meaning as process, rather than trying to get a specific point across.   The edits (additions and deletions) became metaphors for the physical changes in a town.  Things were constructed and demolished according to the moment described within each draft.  “City Changes” exposes our anxiety in trying to pin down meaning, in making it stable and fixed, when in reality ideas and their forms of manifestation are always prone for constant change.

Given my own tendency and focus on Remix as discourse, I could not help but wonder on how Echels was in some way exposing principles of selectivity: one of the basic elements necessary to develop a critical voice in a time when appropriation and recycling have become the most efficient forms of production at all levels of culture, especially the fine arts.

Our visit to Gothenburg was swift but fully packed.  The purpose was to expose both Melissa Mboweni and myself to different curating approaches.  Given that my own practice is in the arts, I have to admit that I learned quite a bit about aesthetics in museum display. Art exhibitions tend to be minimal in their approach, always showing only what is essential in order to do justice to the work of art.  But I found the museums I visited in Gothenburg to be much more creative in their displays.  This can definitely be a good thing, if the venue has a critical mission in the enrichment of culture.

A Visit to Magasin 3: Notes on Sweden’s Approach to Art and Exhibitions, by Eduardo Navas

”Wall Drawing #715”, February 1993
On a black wall, pencil scribbles to maximum density. Pencil.
Courtesy Estate of Sol LeWitt
First installation: Addison Gallery of American Art, Phillips Academy, Andover, MA
First drawn by: S. Abugov, S. Cathcart, A. Dittmer, F. Dittmer, L. Fan, C. Hejtmanek, S. Hellmuth, D.
Johnson, A. Moger, A. Myers, J. Noble, G. Reynolds, A. Ross, A. Sansotta, J. Wrobel. (Varnished by
John Hogan)

Image courtesy of Magasin 3

On November 5, as Correspondent in Residence for the Swedish Traveling Exhibitions, I visited Magasin 3, located in Frihamnen (freeport), Stockholm.  Curator Tessa Praun took the time to discuss with me the history of the Konsthall (art space) which opened in 1987, and has since then developed an extensive collection of contemporary art.

In the tradition of appropriation, Magasin 3 takes its name after the building’s original function as a sea port storage facility.  The space is hard to find, and one must make a definite commitment to visit it.  I was no exception.  I first took the subway then a bus to the end of the line, then walked and (as is probably common for first time visitors) got a bit lost, but finally found the space.

The Konsthall has a low-key facade, and retains the look of an industrial space.  Its name is no different than the other storage facilities in the area  (there are magasin 1, 2, 4, 5, and more); because of this, it is unlikely that a casual passerby will enter the premises.  This exclusivity gives Magasin 3 an elegance defined with minimal aesthetics. Appropriately enough, at the time of my visit, the konsthall featured minimal drawing installations by Sol LeWitt, curated by Elisabeth Millqvist.  The Sol LeWitt exhibition opened on October 2nd 2009 and will close June 6, 2010.  In what follows, I discuss LeWitt’s work as well as two video installations by british based Israeli artist Smadar Dreyfus, curated by Tessa Praun. (more…)

A Visit to Färgfabriken: Notes on Sweden’s Approach to Art and Exhibitions, by Eduardo Navas

Description by Färgfabriken
Birthday Party, 2000
Birthday Party (1:10) is a reconstruction of the party of the artist?s mother?s 65th birthday on March 16, 2000. Ten cameras documented the party, and the films were later screened in the windows of a wooden model of the suburban villa.

During the months of October and November, I am working for four weeks as a Correspondent in Residence for the Swedish Traveling Exhibitions (STE), a non-profit organization based in Visby, a small town located in the island of Gotland.  The Institution produces exhibits of all types that travel throughout Sweden, and is particularly interested in exploring the possibilities of the exhibition space as a mobile unit in all possible forms.

As part of my residency, I am scheduled to visit a number of institutions mainly in the cities of Stockholm and Goteborg.  My first stop was Stockholm, where on Monday, October 20, I visited Färgfabriken, an artspace located in a former factory sector.  Project Manager Sofia Palmgren generously showed me around the former paint factory, which in 1996 was turned into an artspace that is focused in art as process.  The institution has a very open mission statement, but upon examining their archives, it becomes evident that their interest is to deliver conceptually engaging art installations that are quite sensitive to all the senses.

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The Public School’s Emerging Model of Education

Image: Last Session of “Chess and Duchamp” a four part class led by Chess Master Mick Bighamian

On August 12 I dropped by Telix Arts Exchange to participate in the Public School’s class titled “Chess & Duchamp.”  I was not able to attend the previous three classes as I was not in Los Angeles at that time.  However, being a former Chess aficionado, who also developed quite a few art projects around the board game in part influenced by Duchamp, I was almost immediately in tune with the discussion that ensued around one of Duchamp’s better known games against E. H. Smith in the International Tournement Hyeres, in January, 1928.

The analysis of the game was led by Chess Master Mick Bighamian, founder and director of the Los Angeles Chess Club.  It was quite a treat to have a game analyzed in detail.  Bighamian explained every possible option for each move on both sides of the board and theorized on how and why Duchamp won.

While I was at the Public School, I had the opportunity to catch up with its founder, Sean Dockray, who explained to me how activities at Telic have taken a life of their own.  What I found most fascinating was that the Public School is becoming a true resource with an unconventional spin on the education, at a time when more and more commercial educational institutions are being launched.  The Public School is a true antidote to both traditional university education as well as for-profit private universities.  Sean mentioned that The Public School now has landed a series of workshops with a few institutions, including UCLA’s graduate program as a way to teach practical skills, such as Adruino and Processing programming to students who would not have access to this type of instruction in their own institutions.  “It’s more like a form of outsourcing certain areas of education, to us” Sean commented.  This activity is actually presented and contextualized by Telic as a form of performance, a work of public art that takes place as exchange of knowledge and information.

The model has sparked such interest that now the Public School is developing satellite activities in Chicago, New York, Paris and Philadelphia. I asked Sean if The Public School had some form of manifesto, or mission, and he responded “no.” And he explained that the basic drive to share information was at The Public School’s core, as simple as that sounds.

By not having a specific mission, except to have an open platform to share information based on proposals by the community that supports Telic Arts Exchange, The Public School so far has avoided the usual conflicts that modest collaborative projects experience as they turn into a full on institution, such as how much to charge (the public school figures out a fair fee for each class from the very beginning).  It has been over a year at this point since the Public School started, and so far it appears to work as an organic set of activities, where people with diverse interests are encouraged to come up with subjects for classes. All they have to do is propose a class and if the proposer cannot teach the subject, then a search for a teacher takes place (this was the case with Chess and Duchamp); then, people can sign up and upon the discretion of Telic’s directors, the class is scheduled.

The Public School takes much further gestures and strategies explored in the past by artists such as Tom Marioni and his Bar, where beer was served while people socialized, which he went on to call “art.”  However, The Public School does not even need to be called “public art” or even “art.”  Yet, anyone invested in public practice would do a disservice to themselves if they did not look into the evergrowing series of events taking shape at The Public School; a project that I’m more than certain will become an important part of the history of public art.

Notes on March 2009 Visit to El Salvador, by Eduardo Navas


Front of Cultural Center of Spain in El Salvador

Image source: Cultural Center of Spain

Cultural Center of Spain invited me to lecture in San Salvador, El Salvador from March 8 to the 13, 2009. During this period I also learned about the contemporary art scene as well as the art history of El Salvador.

I presented my research on Remix at the Cultural Center on March 10, and I lectured on art and new media in the Department of Visual Arts at the University of El Salvador (popularly known as La Nacional) on March 11. I met artists from different generations, some who are becoming more established, and some who are up and coming. I also visited the Museum of Art (Marte) which currently is exhibiting a thorough survey of Art in El Salvador since the 1800’s

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Scalable City: Interview with Sheldon Brown, by Eduardo Navas

Image and text source: gallery@calit2

The following interview with Sheldon Brown was commissioned by gallery@calit2 for the exhibition “Scalable City”. Exhibition dates: Thursday, Oct. 23, 2008 - Monday, Dec. 15, 2008

Sheldon Brown is an artist who works in new forms of culture that arise out of developments in computing technology. He is Director of the Center for Research in Computing and the Arts (CRCA) at UC San Diego, where he is a Professor of Visual Arts and an academic participant in the California Institute for Telecommunications and Information Technology (Calit2). During his early career, Brown experimented with emerging technologies to develop works that explore the possible meaning of “virtual reality.” His installations were often designed for immersive audience participation. Many of these works have been developed for the gallery, such as “MetaStasis” (1990), an art installation consisting of a room that visitors enter to experience what appears to be, as Brown himself has called it, a “zoetrope of TV images.” Brown took his interest in mediated reality to the public sphere in installations such as “Video Wind Chimes” (1994), which projects broadcast TV images on the street sidewalk – images selected according to how the wind blows. In both of these projects, as well as many others, Brown emphasizes how metaphysical experience is contingent upon our increasing dependency in immersive media of all forms. Brown’s longstanding interest in mediation is further explored in “Scalable City.” In the following interview, the artist reflects on how Scalable City connects his interests in emerging technologies as well as longstanding traditions of art practice.

[Eduardo Navas] Unlike many artists who claim to be interested primarily in expressing their ideas and not being bound to a specific medium, you have chosen to focus on the development of art that is involved with computing technology. Having said this, the computer makes possible metamedia – meaning it simulates other media, and in this sense it allows artists to focus on idea development. It appears, then, that you share the interest of exploring ideas in the tradition of modern art practice with artists who might play down their preference for a particular medium. With this in mind, could you reflect on the shifts that art practice may be taking based on the increasing role of computers in all aspects of our lives? How do you see your art practice in relation to previous practices which may have downplayed their preference for a particular medium?

[Sheldon Brown] It seems you attribute conflicting claims for my relationship to “medium”, but I don’t see computing as a medium in the 20th century sense. Probably even the idea of it as a meta-medium does not capture its character. It may be more useful to think about computing as creating certain cultural conditions, and I’m doing work which utilizes and responds to those conditions. It might then be more like the interest in speed as a condition for the futurists, but I wouldn’t want to make too much of any analogies to previous art movements and their concerns. The impact of computing on culture comes after the modernist, conceptualist and post-modernist engagements, and just as I have called it a meta-medium, I could also call it a meta-ism – it is able to simulate any and all of these previous attitudes. Not that my interests in this begin and end at simulation of previous forms; this is but one of the gestures possible in this condition, but when it performs any of these simulations, they become rapidly engaged in a new dynamic which doesn’t stop at borders of previous operations.
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Ant Farm’s Cadillac Ranch Remixed

The above image is a photoshop composite by Steve Brown for the New York Times. The background was taken from the Getty Images archive. It is an illustration for the article Putting the Dream Car Out on the Pasture, published on July 27, 2008, which explains how people are coping with the high cost of gas prices.

As many people in the arts would know as well as those who love to take road trips, the above image borrows from Ant Farm’s famous land art piece “Cadillac Ranch,” in which Cadillacs were dumped into the ground at Amarillo, Texas. In 1997 it was moved a couple of miles from its original location. It is a disappointment that there is no reference to Ant Farm’s work. Below are some images of Ant Farm’s public art installation, along with comments by the people who took the pictures.

Image from Flickr

Quote: “The Cadillac Ranch just west of Amarillo is a famous Route 66 landmark. Built up in 1974 by said to be eccentric but brilliant millionaire Stanley Marsh 3 and The Ant Farm, this line of old Cadillacs are buried nose first into the ground. The angle of the cars are also reputed to be the same as the ancient pyramids at Cheops. The Cadillacs were moved further west in 1997 from its original location due to growth from nearby Amarillo. The Cadillac Ranch is another of the must see sights off the Mother Road.”
-RoadsidePeek.Com Website

Image and text from Treehugger

Quote: Ant farm was a group of artists and architects that, along with Archigram, was hugely influential among architecture students in the seventies, particularly if you were into mobile architecture, alternative technologies and dovetail joints. Many know about their Cadillac Ranch, which remains an iconic statement about the end of oil as it was in the last oil crisis; few, including Regine at Worldchanging know about their other work. However she does now, after seeing an exhibition of their work at the The Centro Andaluz de Arte Contemporaneo in Seville.

The State of Swift Production: Interactivos?’08 (part 3 of 3), by Eduardo Navas

Image: Anaisa Franco, Testing software for “Expanded Eye”

See Part 1: http://remixtheory.net/?p=315
See Part 2: http://remixtheory.net/?p=319

Interactivos?’08-Madrid promoted Vision-play as a point of entry to reflect on how interactivity is redefining aesthetics in art particularly invested in emerging technologies. The Medialab-Prado website presented the two week work intensive series of events as a “workshop [that] aims to use open hardware and open code tools to create prototypes for exploring image technologies and mechanisms of perception.”[1]

To provide a rigorous contextual ground following this premise as a frame of reference for artists and collaborators, the Medialab organized a two day long conference in which artists presented their projects and scholars and writers presented papers focused on the ongoing changes of the image (vision-play) in contemporary art production. On the first day Marta Morales presented “Caída del juego: lo inaparente en la imagen” (Fall of the Game: The Inapparent in the Image), a text in which she explored the void of experience leaning towards the sublime in the work of Giacommeti; she examined his work from drawings to sculptures. I followed with “The Bond of Repetition and Representation,” in which I outlined previously introduced definitions of Remix and their links to the ongoing play between repetition and representation in digital media. Nadine Wanono then discussed her research on Visual Anthropology in “The Camera and The Perspective, as Tool and Metaphor.” In her talk she questioned the supposed objectivity of perspective, both formally and conceptually, when anthropologists study non-western cultures. Wanono’s presentation consisted of selected research she performed in Mali, West Africa, where she spent many years with the Dogon people. And the evening ended with Domingo Sarrey who presented “Cuadrats 40 años después” (Quadrats, 40 Years Later). Sarrey took the evening when he made many Spaniards in the audience aware about art and computer science explorations that took place in Madrid during the sixties. Sarrey was one of the first artists in Madrid to use the computer to develop drawings during that time period. (more…)

Marie Sester Interview: Access, Transparency and Visibility in “Exposure”, by Eduardo Navas

Still from second video sequence.

Image and text source: gallery.calit2.net

The following is an interview published for the exhibition “Exposure” A Video Installation, Pre-9/11, at gallery@calit2.net, on view from April 10 to June 6, 2008. In this interview Sester’s views on Surveillance expose how elements of appropriation vital to Remix are at play in culture publicly, and which since 2001, have redefined privacy for the average person. This interview was originally published in conjunction with the text “Exposure” Pre-9/11.

Marie Sester is an artist born in France, currently living in Los Angeles. She was trained as an architect, but soon after receiving her degree realized that her real interest was in understanding the role of architecture as discourse in culture and politics. She found art an ideal space to develop her interdisciplinary projects. Sester sees her art practice as an ongoing process partly defined by a person’s desire to visualize certain things, while making others invisible. Throughout the 1990s, Sester explored how surveillance redefined our understanding of reality. In the following interview Marie Sester generously shares the story behind her three-channel installation, “Exposure,” explaining how her role as an artist allowed her access to information which she could not obtain today due to the security measures put in place after 9/11.

[Eduardo Navas]: You explain that you are interested in the concepts of transparency, visibility and access. Can you explain how these came to shape your project “Exposure” and your interest in surveillance?

[Marie Sester]: The situation that became a reality in the U.S. after 9/11 had been developing in Europe for some time. Bombing attacks were part of my reality in France, hijacking planes and taking passengers as hostages was something we lived with day to day. This was often done to ask for money, or demand for political prisoners to be released. Such unfortunate events were not part of U.S. reality.

Terrorism was already present in Europe. There were many individuals from small groups using what today we call terrorist strategies; it was at this time that surveillance devices were introduced. I was intrigued by this shift, which was a bit disturbing. As surveillance technology started to be introduced at the airport, it became normal to have one’s luggage X-ray scanned. It became common to find scanners at the airport, as well as government buildings like City Hall. The unexpected beauty of surveillance technology fascinated me.

Suddenly, there was a new form of presence and reality defined by these new devices. And I wanted to work with the images they produced. I had already been working with pre-made objects and images for some time. At that time I forged and assembled the notions of transparency, visibility and access and they are still the basis of my work.
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On The Mixed Up Films Of Mr. Andy Warhola, by Gregger Stalker

Image and text source: Greg.org

Originally posted on September 14, 2007

Wait, the Warhol Museum called the 1-hour excerpt of Empire released on DVD an unauthorized bootleg?

Yes they did, in 2004:

“It’s a bootleg!” says Geralyn Huxley, a curator at the Andy Warhol Museum in Pittsburgh.

Which is odd. The Italian company Raro Video has released several Warhol films on DVD over the last couple of years. Andy Warhol: 4 Silent Movies is listed as a 2005 release on Amazon, and there’s a Chelsea Girls DVD, too.Last year, Raro compiled 11 films and 8 discs into a box set, Andy Warhol Anthology, which–like all the films–is issued in region-free PAL format. There are extensive bilingual notes, interviews, and bonus material accompanying the discs, but there are also odd errors in formatting:

At least two of the silent films, Kiss and Blow Job, are mastered at the wrong speed [25fps instead of 16fps], and the once-randomly silent or audible soundtracks on the split-screen Chelsea Girls are provided in a single, seemingly arbitrary configuration which omits much well-documented dialogue.

Read the entire entry at Greg.org