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Archive of the category 'Software'

MAPPING TIME: Visualization of temporal patterns in media and art

Note: To get a sense of cultural analytics, read my previous entry from December 2009: https://remixtheory.net/?p=408.

Also visit:

http://www.softwarestudies.com
http://www.flickr.com/photos/culturevis
http://gallery.calit2.net
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Exhibition by Lev Manovich, Jeremy Douglass, William Huber

With: Adelheid Heftberger, Agatha Man, Alex Avrorin, Bertrand Grandgeorge, Bob Li, Chanda L. Carey, Christa Lee, Christine Pham, Colin Wheelock, Daniel Rehn, Devon Merill, Jia Gu, Kedar Reddy, Laura Hoeger, Michael Briganti, Nichol Bernardo, Ong Kian Peng (aka Bin), Rachel Cody, Sergie Magdalin, So Yamaoka, Steven Mandiberg, Sunsern Cheamanunku, Tara Zepel, Victoria Azurin, Xiangfei Zeng, Xiaoda Wang.

October 4 – December 10, 2010
gallery@Calit2
University of California, San Diego
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Remix and the Rouelles of Media Production

I’m very happy to be collaborating with Mette Birk, Mark O’ Cúlár, Owen Gallagher, Eli Horwatt, Martin Leduc, and Tara Zepel on a chapter contribution for Networked Book.

Direct link to Chapter Introduction: http://remix.networkedbook.org/

ABSTRACT: The text on video remixing contributed to Networked Book is the result of an ongoing collaboration that started in January 2010, when Owen Gallagher invited Mette Birk, Mark O’ Cúlár, Martin Leduc, and Eduardo Navas to join a ‘Remix Theory and Praxis’ online seminar. In April, Navas invited Tara Zepell to join the group.

The text explores concepts of remixing not only in content and form, but also in process. The aim of the collaboration is to evaluate how the creative process functions as a type of remix itself in a period when production keeps moving toward a collective approach in all facets of culture. The emphasis on video remixing is the result of a collaborative rewriting activity among the contributors, who each wrote independent paragraphs that went through constant revisions once combined as a single text. Video was selected as the subject of analysis because members have a common interest in time-based media, and also because video remixing is at the forefront of media production. One of the group goals is that the text becomes a statement of what video could be as a reflective form of the networked culture that is developing at the beginning of the twenty-first century. The text is in constant revision and readers are encouraged to join in its writing.

Regressive and Reflexive Mashups in Sampling Culture, 2010 Revision, by Eduardo Navas

Download a high resolution version of Diagram in PDF format

This text was originally published on June 25, 2007 in Vague Terrain Journal as a contribution to the issue titled Sample Culture. It was revised in November 2009 and subsequently published as a chapter contribution in Sonvilla-Weiss, Stefan (Ed.) Mashup Cultures, 2010, ISBN: 978-3-7091-0095-0, Springer Wien/New York published in May 2010.

It is here republished with permission from the publisher and is requested that it be cited appropriately.  This online publication is different from the print version in that it is missing images that help illustrate the theory of Remix that I propose.  I do encourage readers to consider looking at the actual publication as it offers an important collection of texts on mashups.

I would like to thank Greg J. Smith for giving me the opportunity to publish my initial ideas in Vague Terrain, and Stefan Sonvilla-Weiss for inviting me to revise them as a contribution to his book publication.

This version brings together much of my previous writing.  Individuals who have read texts such as The Bond of Repetition and Representation, as well as Turbulence: Remixes and Bonus Beats will find that many of my definitions and theories of Remix are repeated in this text.  I found this necessary to make sense of a fourth term which I introduce: the Regenerative Remix.  Those who have read the previous version of this text may like to skip pre-existing parts, and go directly to the section titled “The Regenerative Remix.”  However, all sections have been revised for clarity, so I encourage readers to at least browse through previously written material.

An important change has been made to this text.  In the original version I argued that Reflexive Mashups were not remixes.  In 2007 I did not know what Reflexive Mashups could be if they were not remixes in the traditional sense, but after consideration and rewriting, I developed the concept of the Regenerative Remix.  To learn more about this change in my definition of Remix as a form of discourse I invite readers to consider my revised argument.  I also introduce a chart (above) which helps explain how Remix moves across culture. I also include an entirely new conclusion which will clarify my earlier position on software mashups.

A note on formatting: The text below is set up in simple text form.  This means that italics and other conventions found in print publications are missing.  If you would like to read a print ready version, please download a PDF file.

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Introduction

During the first decade of the twenty-first century, sampling is practiced in new media culture when any software users including creative industry professionals as well as average consumers apply cut/copy & paste in diverse software applications; for professionals this could mean 3-D modeling software like Maya (used to develop animations in films like Spiderman or Lord of the Rings); [1] and for average persons it could mean Microsoft Word, often used to write texts like this one. Cut/copy & paste which is, in essence, a common form of sampling, is a vital new media feature in the development of Remix. In Web 2.0 applications cut/copy & paste is a necessary element to develop mashups; yet the cultural model of mashups is not limited to software, but spans across media.

Mashups actually have roots in sampling principles that became apparent and popular in music around the seventies with the growing popularity of music remixes in disco and hip hop culture, and even though mashups are founded on principles initially explored in music they are not straight forward remixes if we think of remixes as allegories. This is important to entertain because, at first, Remix appears to extend repetition of content and form in media in terms of mass escapism; the argument in this paper, however, is that when mashups move beyond basic remix principles, a constructive rupture develops that shows possibilities for new forms of cultural production that question standard commercial practice.

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REBLOG: Elektra Digest, by Rhiannon Vogl

Image source: Elektra Festival

Text source: Vague Terrain

Last week, I headed to Montréal for the 11th incarnation of the Elektra International Digital Arts Festival in Montréal. The five day event attracted artists and industry professionals from as far away as Dakar, Seoul, Istanbul and Shanghai, as well as various countries across Europe and North America, to the cosmopolitan Québeqois city, which is quickly, as many of us already knew, establishing a name for itself as THE creative hotbed for electronic arts. There was much to take in each day, and while it can’t all be discussed here, this post represents a compendium of the most interesting, evocative and stimulating experiences from my time there.

The Conferences

For those presenting at the International Marketplace for Digital Arts, the future, in the (wink) words of Chip Douglas, is very much now. The “professional rendez-vous” as it was dubbed by Elektra’s organizers, was a two-day blitz of presentations, debates and dialogues, given by over 30 international artists, producers, agents, broadcasters, curators, institutional directors and event organizers. While the format of the conference itself could be described as both a massive speed dating session and networking boot camp, leaving not quite enough space for attendees to fully digest all that was being offered, the conceptual framework of the event – arranged as a space to foster collaborations and to develop new, cross-border distribution networks, was clearly taken advantage of by all observers and presenters alike.

Read the entire entry at Vague Terrain

Mixr for the iPad

From the Mixr site: “DJ App for iPad. Feels & functions like authentic turntables. Mixr gives you a DJ experience unlike anything you’ve ever experienced. Beautiful interface, professional mixing.”

Parts One and Two of Re*- Lecture: “Remix[ing]. The Three Chronological Stages of Sampling” by Eduardo Navas

The following is a presentation separated into two parts; it was produced for the conference Re*-Recycling_Sampling_Jamming, which took place in Berlin during February 2009.

Part One: Remix[ing]. The Three Chronological Stages of Sampling

Part One (above) introduces the three chronological stages of Remix, while part two (below) defines how the three chronological stages are linked to the concept of Authorship, as defined by Roland Barthes and Michel Foucault.  Also see my previous entry “The Author Function in Remix” which is a written excerpt of the theory proposed in part two.

Part Two: Remix[ing]. The Three Chronological Stages of Sampling

Below is the abstract that summarizes the content of the two videos.  Total running time is around fifteen minutes.

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Text originally published on Re*- on February 2009:

SAMSTAG_28.02.2009_SEKTION IV_15-20 UHR

12_15:00 Remix[ing]. The Three Chronological Stages of Sampling
Eduardo Navas, Künstler und Medienwissenschaftler, University of California in San Diego (USA)

Sampling is the key element that makes the act of remixing possible. In order for Remix to take effect, an originating source must be sampled in part or as a whole. Sampling is often associated with music; however, this text will show that sampling has roots in mechanical reproduction, initially explored in visual culture with photography. A theory of sampling will be presented which consists of three stages: The first took place in the nineteenth century with the development of photography and film, along with sound recording. In this first stage, the world sampled itself. The second stage took place at the beginning of the twentieth century, once mechanical recording became conventionalized, and early forms of cutting and pasting were explored. This is the time of collage and photo-montage. And the third stage is found in new media in which the two previous stages are combined at a meta-level, giving users the option to cut or copy (the current most popular form of sampling) based on aesthetics, rather than limitations of media. This is not to say that new media does not have limitations, but exactly what these limitations may be is what will be entertained at greater length.The analysis of the three stages of sampling that inform Remix as discourse is framed by critical theory. A particular focus is placed on how the role of the author in contemporary media practice is being redefined in content production due to the tendency to share and collaborate. The theories on authorship by Roland Barthes and Michel Foucault are entertained in direct relation to the complexities that sampling has brought forth since it became ubiquitous in popular activities of global media, such as social networking and blogging.

Sampling Theory 101

Figure 1: A function f and its Fourier transform F(f). Both the function and its Fourier transform are complex-valued, but in graphs like this only the magnitudes of the functions are shown.

Image source; http://idav.ucdavis.edu/~okreylos/PhDStudies/
Winter2000/SamplingTheory.html

Note: An online page I discovered, which was last updated, apparently in Winter of 2000.  It provides a good introduction to the theoretical aspects of sampling.

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This document is a short overview of some aspects of sampling theory which are essential for understanding the problems of Volume Rendering, which can be viewed as nothing but resampling a data set obtained from sampling some unknown function.

Prerequisite for this document is a basic understanding of Fourier Analysis on an intuitive level. You have to know that a function f(x) in the spatial (or time) domain has a counterpart F(f) in the frequency domain. Any function satisfying some simple properties can be written as a weighed sum of harmonic functions (shifted and scaled sine curves), and (F(f))(s), called the Fourier transform or spectrum of f, gives the weight of the harmonic function of frequency s in f.

Read the entire text

Notes on Cultural Analytics Seminar, December 16-17, 2009, Calit2, San Diego, by Eduardo Navas

Jeremy Douglass (left) and Lev Manovich (far right) demonstrate how to analyze data on the Hyper Wall at Calit2.

The Cultural Analytics seminar took place at Calit2 on December 16 and 17 of 2009.  The event brought together researchers and students from Bergen University and University of California San Diego.  The two day event consisted of research presentations and demos of software tools.

Part One of Hyper Wall Demonstration during Cultural Analytics Seminar at Calit2, San Diego, December 16-17, 2009.  Introduction to principles of Cultural Analytics.

I will not spend much time in this entry defining Cultural Analytics.  This subject has been well covered by excellent blogs such as Open Reflections.  For this reason, at the end of this entry I include a number of links to resources that focus on Cultural Analytics.  Instead, I will briefly share what I believe Cultural Analytics offers to researchers in the humanities.

Part Two of Hyper Wall Demonstration during Cultural Analytics Seminar at Calit2, San Diego, December 16-17, 2009.  Analysis of Vertov’s motion in scenes from Man with a Movie Camera.

This emerging field can be defined as a hybrid practice that utilizes tools of quantitative analysis often found in the hard sciences for the enhancing of qualitative analysis in the humanities.  The official definition of the term follows:

Cultural analytics refers to a range of quantitive and analytical methodologies drawn from the natural and social sciences for the study of aesthetics, cultural artifacts and cultural change. The methods include data visualization techniques, the statistical analysis of large data sets, the use of image processing software to extract data from still and moving video, and so forth. Despite its use of empirical methodologies, the goals of cultural analytics generally align with those of the humanities.

One thing that separates the humanities from the hard sciences is the emphasis of qualitative over quantitative analysis.  In very general terms qualitative analysis is often used to evaluate the how and why of particular case studies, while quantitative analysis focuses on patterns and trends, that may not always be concerned with social or political implications.

Part Three of Hyper Wall Demonstration during Cultural Analytics Seminar at Calit2, San Diego, December 16-17, 2009. Jeremy Douglass analyzes comic books.

What Cultural Analytics is doing, in my view, is bringing together qualitative and quantitative analysis for the interests of the humanities.  In a way Cultural Analytics could be seen as a bridge between specialized fields that in the past have not always communicated well.

Consequently, when new ground is being explored, questions of purpose are bound to emerge, which is exactly what happened during seminar conversations.  As the videos that accompany this brief entry will demonstrate, the real challenge is for researchers in the humanities to engage not only with Cultural Analytics tools and envision how such tools can enhance their practice, but to actually embrace new philosophical approaches that blur the lines between the hard sciences and the humanities.

Part Four of Hyper Wall Demonstration during Cultural Analytics Seminar at Calit2, San Diego, December 16-17, 2009. Cicero Da Silva explains his collaborative project, Macro.

To be specific on the possibilities that Cultural Analytics offers to the humanities, I will cite two demonstrations by Lev Manovich and Jeremy Douglass.

Lev Manovich at one point presented Hamlet by William Shakespeare in its entirety on Calit2’s Hyper Wall, which consists of several screens that enable users to navigate data at a very high resolution.

When seeing the entire text at once, one is likely to realize that this methodology is more like mapping.  To this effect, soon after, we were shown a version of the text in which Manovich had isolated the repetition of certain words throughout the literary work.

This approach could be used by a literature scholar to study certain linguistic strategies, such as sentence structure, by an author.  Let’s take this a step further and say that it has been agreed that a contemporary author is influenced by a canonical writer.  How this supposed influence takes effect can be evaluated by studying certain patterns of sentences from both authors by isolating parts of literary texts for direct comparison. One could then evaluate if the supposed influence is formal, conceptual or both: perhaps the contemporary author might make ideological references that are clearly linked to the canonical author, but which are not necessarily influenced at a formal level; or it could be the other way around, or both.  In this case, quantitative and qualitative analysis are combined to evaluate a case study.  In other words, pattern comparison is used to understand the similarities and differences between two or more works of literature.

To this effect, Jeremy Douglass’s presentation of a comic book is important.  He explained how by seeing an entire publication of a comic book story one can study how certain patterns in the narrative come to define the aesthetics for the reader.

While the reader may be able to experience the story in time, by actually reading it,  the visualization of the comic book in grid-like fashion–as a structural map–allows the researcher to apply analysis of patterns and trends that may be more common in flows of networks to an actual narrative.  Again, in this case we find quantitative and qualitative analysis complementing each other.

As noted at the end of the article “Culture is Data” (also provided below) from Open Reflections, it appears that Manovich is at times understood to argue that one should privilege quantitative over qualitative analysis.  This proposition implies an either or mentality by certain researchers that needs to be reevaluated.  Janneke Adema explains his answer better than I ever could:

But, on the other hand, won’t we loose a sense of meaning if we analyze culture like a thing? Manovich argues that this is of course a complementary method, we should not throw away our other ways of establishing meaning. It is a way of expanding them. And it is also an important expansion, for how is one going to ask about the meaning of large datasets? We need to combine the traditionally [sic]humanities approach of interpretation with digital techniques to find out more. And again, meaning is not the only thing to look at. It is also about creating an experience. Patterns are the new real of our society.

The most important thing to understand when evaluating the videos available with this entry is that one need not have a hyper wall to do research with Cultural Analytics methodologies; many of the tools can run on a personal computer.  It’s more about adopting an attitude and willingness to do research by way of combining quantitative and qualitative analysis.  At the moment I am evaluating the implementation of Cultural Analytics in my research on Remix.

References worth perusing:

Cultural Analytics Seminar Schedule: http://lab.softwarestudies.com/2009/11/cultural-analytics-seminar-software.html

Software Studies, Website: http://lab.softwarestudies.com/2008/09/cultural-analytics.html

“Culture is Data,” article: http://openreflections.wordpress.com/2009/05/23/culture-is-data/

Culture Vis, Website: http://culturevis.com/cultural_analytics.html

“Cultural Analytics,” Wikipedia entry: http://en.wikipedia.org/wiki/Cultural_analytics

“The Next Big Thing in Humanities, Arts and Social Science Computing: Cultural Analytics,” article: http://www.hpcwire.com/features/The_Next_Big_Thing_in_Humanities_Arts_and_Social_Science_Computing_Cultural_Analytics.html

“Lev Manovich: Studying Culture With Search Algorithms,” article: http://networkcultures.org/wpmu/query/tag/cultural-analytics/

“Cultural Analytics: a new field that combines arts, media and IT,” article: http://knowledge.smu.edu.sg/article.cfm?articleid=1201

REPOST: The ‘Mash Up’ Culture, Teens Use Technology To Mix, Match And Create Their Spheres, by Scott Conroy

Image source: CBS 60 Minutes

Revising my evaluation of mashups led me to this journalistic piece from June 13, 2006 by Scott Conroy from 60 minutes.  It is mentioned here mainly for historical purposes, as some things discussed have obviously changed since the feature was produced.

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Teens don’t have to work very hard to be entertained anymore. Rather than trekking to the record store, they can buy their favorite music with a few clicks — and maybe try out something new while they’re at it. Reality TV, the preferred genre of many, is always on the air. They don’t even have to get up from their chairs to share photographs and gossip with friends.

American society has been assigning all-encompassing labels to generations of young people for a long time. The tendency to pigeonhole a diverse group of individuals is, in some respects, dishonest — not every Flower Child spent the ’60s tiptoeing through tulips, and many members of Generation X surely thought flannel best confined to the realm of the lumberjack.

Read the entire feature at 60 minutes.

A Visit to Mejan Labs: Notes on Sweden’s Approach to Art and Exhibitions, by Eduardo Navas

Image source: sasosedlacek.com

“Space Junk Spotting, by Saso Sedlacek, Software Mashup of Google Earth and a NASA database of space debris.

As part of my residence at the Swedish Traveling Exhibitions, on November 6 I visited Mejan Labs, an art space dedicated to supporting projects that critically reflect on diverse forms of technology.  The art space is located in the heart of the city of Stockholm.  Director Peter Hagdahl and Curator Björn Norberg greeted me upon my arrival.  We spent sometime discussing the history of media, and how Mejan Labs is part of the ongoing development of new media art practice.  In just three years, Mejan Labs has become an exhibition space worth noting outside of Sweden.  I learned about it almost as soon as its first exhibition was launched.  It was quite a treat to be able to visit it and meet  its founders in person.

At the time of my visit, Mejan Labs featured three works that focused on Astronomy, or on the earth in some abstract form.  “Earth and Above” on view from November 5, 2009 to January 12, 2010, presents the works of three artists, “A Space Exodus” (2008) by Larissa Sansour, “No Closer to the Source” (July 20, 1969) by Lisa Oppenheim, and “Space Junk Spotting” by Saso Sedlacek.

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