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Archivio per la categoria 'Gift Economy'

Book: Software Studies by Lev Manovich Available Online

Image and announcement source: Software Studies

Note: In the Spirt of the commons Lev Manovich makes available online his latest book. Release notes from the book’s website follow below.

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DOWNLOAD THE BOOK:
format: PDF.

VERSION:
November 20, 2008.
Please note that this version has not been proofread yet, and it is also missing illustrations.
Length: 82,071 Words (including footnotes).

Software Takes Command by Lev Manovich is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Please notify me if you want to reprint any parts of the book.

ABOUT THE VERSIONS:
One of the advantages of online distribution which I can control is that I don’t have to permanently fix the book’s contents. Like contemporary software and web services, the book can change as often as I like, with new “features” and “big fixes” added periodically. I plan to take advantage of these possibilities. From time to time, I will be adding new material and making changes and corrections to the text.

LATEST VERSION:
Check softwarestudies.com/softbook.html for the latest version of the book.

SUGGESTIONS, CORRECTIONS AND COMMENTS:
send to manovich@ucsd.edu with the word “softbook” in the email header.

Wikipedia Questions Paths to More Money, by The Associated Press

Image Capture: Remix Theory

Text source: NYTimes
Scroll the list of the 10 most popular Web sites in the U.S., and you’ll encounter the Internet’s richest corporate players — names like Yahoo, Amazon.com, News Corp., Microsoft and Google.

Except for No. 7: Wikipedia. And there lies a delicate situation.

With 2 million articles in English alone, the Internet encyclopedia ”anyone can edit” stormed the Web’s top ranks through the work of unpaid volunteers and the assistance of donors. But that gives Wikipedia far less financial clout than its Web peers, and doing almost anything to improve that situation invites scrutiny from the same community that proudly generates the content.

And so, much as how its base of editors and bureaucrats endlessly debate touchy articles and other changes to the site, Wikipedia’s community churns with questions over how the nonprofit Wikimedia Foundation, which oversees the project, should get and spend its money.

Read the entire article at a  NYTimes

Free! Why $0.00 Is the Future of Business, by Chris Anderson


Image and text source: Wired

Originally published: February 25, 2008

At the age of 40, King Gillette was a frustrated inventor, a bitter anticapitalist, and a salesman of cork-lined bottle caps. It was 1895, and despite ideas, energy, and wealthy parents, he had little to show for his work. He blamed the evils of market competition. Indeed, the previous year he had published a book, The Human Drift, which argued that all industry should be taken over by a single corporation owned by the public and that millions of Americans should live in a giant city called Metropolis powered by Niagara Falls. His boss at the bottle cap company, meanwhile, had just one piece of advice: Invent something people use and throw away.

One day, while he was shaving with a straight razor that was so worn it could no longer be sharpened, the idea came to him. What if the blade could be made of a thin metal strip? Rather than spending time maintaining the blades, men could simply discard them when they became dull. A few years of metallurgy experimentation later, the disposable-blade safety razor was born. But it didn’t take off immediately. In its first year, 1903, Gillette sold a total of 51 razors and 168 blades. Over the next two decades, he tried every marketing gimmick he could think of. He put his own face on the package, making him both legendary and, some people believed, fictional. He sold millions of razors to the Army at a steep discount, hoping the habits soldiers developed at war would carry over to peacetime. He sold razors in bulk to banks so they could give them away with new deposits (”shave and save” campaigns). Razors were bundled with everything from Wrigley’s gum to packets of coffee, tea, spices, and marshmallows. The freebies helped to sell those products, but the tactic helped Gillette even more. By giving away the razors, which were useless by themselves, he was creating demand for disposable blades. A few billion blades later, this business model is now the foundation of entire industries: Give away the cell phone, sell the monthly plan; make the videogame console cheap and sell expensive games; install fancy coffeemakers in offices at no charge so you can sell managers expensive coffee sachets.

Read the entire article at Wired.

Software and Community in the Early 21st Century (2006)

Image and text source: Archive.org

Eben Moglen’s keynote address, titled “Software and Community in the Early 21st Century” presented at Plone Conference 2006 on October 25, 2006 in Seattle, WA.

In this inspiring lecture, Professor Moglen weaves together the industrial revolution, the knowledge economy, the free software movement, the One Laptop Per Child project and the long struggle for human dignity and equality.

Eben Moglen is Chairman of the Software Freedom Law Center, Professor of Law and Legal History at Columbia University Law School, and General Counsel of the Free Software Foundation.
MP3 and Ogg (audio only) versions of this talk are also available. Click on the FTP or HTTP “all files” links at left.

This item is part of the collection: Open Source Movies

Director: Grace Stahre
Producer: ONE/Northwest & The Plone Community
Production Company: Versant Media
Audio/Visual: sound, color
Language: English
Keywords: open source; eben moglen; plone; plone conference; politics; free software
Contact Information: For more information about Plone contact the Plone Foundation, http://www.plone.org. For more information about the Software Freedom Law Center, see http://www.softwarefreedom.org
Creative Commons license: Attribution-ShareAlike

New Online Advertising Strategies Spark Privacy Worries

Image and text source: The News Hour

Originally Aired: November 6, 2007

Social networking Web sites such as MySpace and Facebook have started to allow advertisers to access users’ profiles and target the ads they deliver to that user accordingly. A media and technology writer examines the potential impact this marketing may have on individual user privacy.

GWEN IFILL: Judy Woodruff has our Media Unit look at the balance between online information’s financial potential and individual privacy.

JUDY WOODRUFF: It’s where millions of young people list their favorite hobbies, movies, friends and trends, and now all that information from the two largest social networking sites, Facebook and MySpace, with a combined total of more than 160 million users, will be made increasingly available to advertisers.

Facebook announced today that it will allow companies to show ads to its users, both when they are on and off the site, based on personal information they list online.

Yesterday, MySpace unveiled a self-service advertising tool allowing groups like small businesses, musicians and politicians to post an ad and choose who sees it. They also increased a number of categories that track user preferences by more than tenfold, in order for businesses to better target their products to the much-sought-after 18 to 25-year-old demographic.

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Exploring the Right to Share, Mix and Burn, by David Carr


Lawrence Lessig, left, a law professor, spoke at “Who Owns Culture?,” a talk moderated by Steven Johnson, an editor at Wired magazine.

Image and text source: NY Times
Published: April 9, 2005

he tickets for the event Thursday sold out in five minutes on the Internet, and on the evening itself the lines stretched down the block. The reverent young fans might as well have been holding cellphones aloft as totems of their fealty.

Then again, this was the New York Public Library, a place of very high ceilings and even higher cultural aspirations, so the rock concert vibe created some dissonance. Inside, things became clearer as two high priests of very different tribes came together to address the question of “Who Owns Culture?” - a discussion of digital file-sharing sponsored by Wired magazine, part of a library series called “Live From the NYPL.”

Read the article at  NY Times

El blogger cómo productor, por Eduardo Navas


Origen de Imagen: http://blog.monty.de/?p=256

Read in English

Revisado, Enero 2007. Publicado originalmente en Netartreview, Marzo 2005.
Este texto fue publicado en Abril del 2007 en la publicación Installando/Installing, editada por el Colectivo Chileno Troyano.

Abstracto:

Este texto considera la posición crítica del “colaborador” de acuerdo a Walter Benjamin durante la primera parte del siglo veinte en relación al bloger al princípio del siglo veinte-uno. El texto considera el concepto del anarco-comunismo y el papel que juega el intercambio de regalos en comunidades virtuales de acuerdo a Richard Barbrook, para mejor entender la posición de los blogers en la cultura de la red.
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Tracking the DIY phenomenon Part 2: Mass customization, mashups, and recombinant Web apps, by Dion Hinchcliffe

Images and text source: ZDnet

February 25th, 2007

In my  last post, I took a look at the recent proliferation of Web widgets, which are modular content and services that are making it easier for anyone to help themselves to the vast pool of high value functionality and information that resides on the Web today.  Companies are actively “widgetizing” their online offerings so that it can actively be repurposed into other sites and online products.  And as we discussed in the last post, it’s believed that letting users innovate with your online offerings by letting embedding them in their own Web sites, blogs, and applications can greatly broaden distribution and reach, leverage rapid viral propagation over the Internet, and fully exploit the raw creativity that theoretically lies in great quantities on the edge of our networks.

DIY on the Web is looking to be a major trend; Newsweek recently speculated that 2007 will be the Year of the Widget.

Looked at this way, letting thousands and even millions of users build Web sites and apps out of your Web parts and then monetizing it with advertising, usage fees, or subscriptions sounds great in the abstract.  But one of the big outstanding questions is if widgitizing is mostly useful for gaining fast user adoption and market share, and not for building the fundamentals of a viable, long-term business online.  While this last question is still very much an open one, part of the answer will come from the way that the consumption side of DIY develops.  The question is this: Are environments emerging that will enable rich and sophisticated DIY scenarios that are usable by most people?

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Tracking the DIY phenomenon Part 1: Widgets, badges, and gadgets, by Dion Hinchcliffe

Images and text source: ZDnet

February 19th, 2007

One of the hallmarks of a good Web 2.0 site is one that hands over non-essential control to users, letting them contribute content, participate socially, and even fundamentally shape the site itself.  The premise is that users will do a surprising amount of the hard work necessary to make the site successful, right down to creating the very information the site offers to its other users and even inviting their friends and family members to use it.  Web 2.0 newcomers MySpace and YouTube have shown how this can be done on a mass scale surprisingly quickly, and of course older generation successes like eBay and craigslist have been doing this for years.

There’s little question that the Web is increasingly turning into a sort of online Home Depot with its shelves lined with thousands of useful, off-the-shelf parts of every description and utility.As part of this, users are getting increasingly accustomed to the ease of which they can customize their own corners of the Internet, whether it’s a blog, profile page, Web site or even Web application.  While skinning and customizable layouts have been with us on the Web for a long time, increasingly users want to share — or particularly important to this discussion — even repurpose the content and services they find on the Web in locations and forms of their choosing.

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Can I Get An Amen, by Nate Harrison

Can I Get An Amen?, 2004
recording on acetate, turntable, PA system, paper documents
dimensions variable
total run time 17 minutes, 46 seconds

Image and project source: nkhstudio.com

Can I Get An Amen? is an audio installation that unfolds a critical perspective of perhaps the most sampled drum beat in the history of recorded music, the Amen Break. It begins with the pop track Amen Brother by 60’s soul band The Winstons, and traces the transformation of their drum solo from its original context as part of a ‘B’ side vinyl single into its use as a key aural ingredient in contemporary cultural expression. The work attempts to bring into scrutiny the techno-utopian notion that ‘information wants to be free’- it questions its effectiveness as a democratizing agent. This as well as other issues are foregrounded through a history of the Amen Break and its peculiar relationship to current copyright law.